cy-Turkey
Posted on January 1st, 2009 at 5:58 pm by jeremy

wow, this one took me a long long time.  My hope here was to make a 2d looking illustration out of 3d objects.

Cyborg Turkey

Could’ve been worse…

hit the “find more” for a couple close ups and a video turnaround.

I put more details into this guy than i usually do; but the real killer was painting all those textures;  by the end i had 117 individual textures.  yowza!  I painted all those textures so i could control the highlights, shadows and number of colors to make it look like i’d hand drawn it.

I’m particularly proud of the tank, lots of time right there.

cu_tank

Any piece that isn’t the same texture, aside from highlight and shadow,  isn’t the same geometry.

cu_chest

There’s also a little rigging in there.  I can do a little rigging to make things easier but I dont have to like it!

cu_gun

tell us what you think

(required)

(required)